Miki is one of our most experienced senior programmers. He has been working on games since the late 90s, and he started his career as an artist. Dancing is in a special place in his heart, and in his free time, he likes to play video games.
What do you like most in working for Sponge Hammer?
I have personal freedom here, I can plan my work and decide how to organise my hours. My life is much better since I work here: less stressful and more balanced. I can focus on my personal life.
If you could choose a superpower, which one would you pick?
Time travel. Because I am a curious person, and I want to see where the world will evolve in the future.
How did you get into the games industry?
We started a game project at home, and I was making 3D models for the vehicles and textures for the levels. When we had something to show, we took it to a publisher, but they weren’t interested at all. On the way home, we bumped into a friend, and during the conversation, he asked what we were doing there. We told him what happened, and he invited us to their office, and we showed them the prototype. A week later, we had the funds, the office and eight of us founded our first game studio: Clevers. The game is called Screamer 4×4, and it was in August 1999. I’ve learned programming at the age of twelve and I’ve changed my career from being an artist to a programmer when the company worked on their fifth project. It’s been 16 years now.
You joined Sponge Hammer in the early days.
Can you tell us about the company’s journey?
We started small and took on various projects. Slowly, but surely the company began to grow. In the beginning, we were able to meet up and spend some time. Today, we have grown too big and people are scattered around Europe, so it would be almost impossible to meet everyone in person at the same time. The company culture hasn’t changed much over the years, only refined and got better.
If you could learn anything, what would that be?
I would love to learn Asian languages, like Korean, Chinese or Japanese. I really like the Korean culture and the language itself.
Tell us something surprising about yourself!
I had been in competitive dancing for over twelve years, where I won many awards and trophies.
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