It has been an interesting year in the video game industry: 2022 saw the launch of some of the most anticipated games.
In this episode, Laszlo talks about the changes that happened over the last three decades in game development and programming.
Laszlo, our senior backend developer explains how coding was like in Hungary in the late ’80s and early ‘90s.
I had a simple-looking task: show text on the UI with a link to open a web page in Unity. It doesn’t sound complicated, and I thought it would be an easy assignment as a task like this is very common in HTML or anywhere else.
Here is the list of the most played video games by the team of Sponge Hammer in 2021. Some of them are old, some of them are new.
On this Monday & Tuesday, we held our annual Sponge Hammer game jam.
The setup and the rules were very similar to last year’s one, but at this time, we had more people in each group. Csaba announced the teams on Sunday (the day before the event started), but we had to wait until Monday morning to discover the theme of the jam.
Flatstone Grove update from Sponge Hammer Games. It is an interactive storybook for 3-6 years old children.
Another year passed, and it was interesting to see the list of games the team played the most in 2020.
At the end of October, we organised a company-wide game jam. It was two days of very intense racing to get the ideas implemented and have a more or less working game to show.
In the previous post, Rudolf explained what Virtual Reality, Augmented Reality and Mixed Reality is. He also talked about the available headsets and factors that make a VR game enjoyable. In this post, he talks about the games, other industries and he shares his own experience when it comes to children playing VR.