The problem I had to solve was to tweak camera dragging and movement parameters which needed immediate feedback in the game so tweaking could be possible.

The problem I had to solve was to tweak camera dragging and movement parameters which needed immediate feedback in the game so tweaking could be possible.
Out of the blue, when starting Flatstone Grove on Android, the Addressables system started throwing CRC errors. We knew we had something to fix.
I decided to record my learnings about the Addressables system in Unity. In this post, I’ll talk about packing and downloading locale-specific data. It took me a while to figure this out so someone else may benefit from it.
Sponge Hammer is five years old! It feels like last week when I decided to register a company to provide development services much better than anyone else.
Recently I have seen videos and articles with tips about “getting the job”. I thought I’d share my perspective about it as a decision-maker in the hiring process and a technical person handling interviews. Also, I explain how we conduct interviews.
This week we have a selection of programming, movies, tools, Covid-19 and cooking, all handpicked by Csaba Berenyi.
Our year was quite interesting. And in the spirit of end-of-year summaries, I thought it would be great to tell you about how ours went.
Recently I was involved in creating a prototype for a product. Since it is a different process from production work, I thought I write up my thoughts on prototyping.
Today is our fourth anniversary and to mark the occasion, I decided to share how we got to be where we are now, and where I hope the future will take us.
We have been wanting to integrate our holiday booking functionality with slack for a while. We never go around do it. I had a go at it…