Building a world of entertainment

We specialise in video games and backend service development.

Let’s create games

Our services

Unity / C++ game development

Unity game engine provides
extensive capabilities, and our team
knows exactly how to use them to
your advantage.

Backend services development

Our server development team
helps to implement new features
and improvements to the
backend services.

Co-development

We can combine our expertise to create
something remarkable! You will receive
high-quality deliverables.

Let us be part of your story

open positions

DevOps Engineer - Sea of Thieves

Introduction

Sponge Hammer is an independent software development company. We are focusing on the video games industry, providing backend and game development services. Our core values are trust, passion, quality, innovation and teamwork. Family and work-life balance are also very important for all of us.

Our projects range from small mobile games to AAA titles with millions of players each month. We take pride in our work and challenge ourselves every day.

Our Sea of Thieves team needs a DevOps Engineer and we need you to help us!

What is this about?

We are looking to improve the automated code/ feature delivery pipeline on the project. This will enable the development teams to deliver game features faster to the players. The role is challenging but rewarding at the same time. There’s opportunity for growth and personal development.

Requirements

  • Few years of programming experience (preferably C#);

  • Experience in writing a scripting language (preferably Powershell);

  • Working knowledge of IaC;

  • Knowledge of Teamcity, ADO Pipeline or another CI/CD solution;

  • You must have Azure, AWS or Google cloud experience;

  • Working knowledge of VCS (preferably Git)

  • 2 years as DevOps or Site Reliability Engineer

What we offer

We offer technical challenges and interesting problems you can solve while working remotely. You will be part of a friendly, supportive team. Work-life balance is important, so your hours will be flexible and we offer a no crunch, family-friendly working culture. We will trust you and openly and honestly communicate with you on every level.

Also, we are nice.

 

Important

We only accept direct applications only from Europe or the UK. No Agencies, please!

Experienced/Senior Back-end Programmer - Sea of Thieves
Introduction

Sponge Hammer is an independent software development company. We are focusing on the video games industry, providing backend and game development services. Our core values are trust, passion, quality, innovation and teamwork. Family and work-life balance are also very important for all of us.

Our projects range from small mobile games to AAA titles with millions of player each month. We take pride in our work and challenge ourselves every day.

Our Sea of Thieves team is expanding and we need you to help us!

What is this about?

We are looking to add new senior/ experienced C# developers to the project. This will enable the development teams to deliver game features faster to the players. The role is challenging but rewarding at the same time. There’s an opportunity for growth and personal development.

If you have at least 3 years of C# backend development experience, understand Azure, Rabbit MQ and microservices really well we would love to talk to you.

What we offer

We offer technical challenges and interesting problems you can solve while working remotely. You will be part of a friendly, supportive team. Work-life balance is important, so your hours will be flexible and we offer a no crunch, family-friendly working culture. We will trust you and openly and honestly communicate with you on every level.

Also, we are nice.

Important

We only accept direct applications only from Europe or the UK. No Agencies, please!

Our Work

Featured Projects

Sea of thieves

Since 2019 we’ve been working closely with Rare to provide them with backend development support.

Supporting:

  • Performance and optimisation
  • Event support
  • Player engagement services development
  • CMS customisation
Trade Fare TW

Grid (2019)

We helped Codemasters to develop and optimise Grid (2019).

We helped in:

  • Replay and shader programming
  • UI development
  • Tool programming
  • Gameplay development
  • Bug fixing

Our partners

Our partners

Our partners

Who we are

From idea to delivery

I set up Sponge Hammer to provide programming services to video games companies.

The company fosters an environment where people feel appreciated, solve exciting problems and be open with each other.
We are focusing on backend services and video game development using the Unity engine.

As we’re a small company, we all have a personal interest in the company’s growth and how we manage our relationships. We do everything to ensure each project run smoothly, and you’re happy with the results.

Csaba Berenyi, MD

Contact us

READY TO GET STARTED?

We’re here to help. Please get in touch at info@spongehammer.com.